Crazy busy and MIA lately. But I got my CTNx sketch submission in under the wire.
Sketch to illustrate some upcoming shows for my band Penny Serenade.
#DragonCon this weekend! Come see “Monkey Rag” screen on Sat at 11:30 am, and then come see me on “Animation Mastery” panel at 1pm.
Quick color sketch of Mystique.
Anonymous said: I can draw well, but I'm not very fast at it. I see a lot of artists out there able to knock something great out in a half hour at most, while I can struggle for days to get, say, a foot or a hand looking right. I know this is going to be a huge barrier stopping me from getting an art related career. Is there any way to overcome this, be able to draw things more or less on the first try and produce work faster?
I think the only way to learn to draw faster is to just draw more. With repetition, you create a sort of mental library which you can pull from, and it will cut down on the time you spend experimenting. Or you can exercise your quick-draw muscles by allotting just ten or five minutes to do a drawing. Gesture drawing is really great for training yourself to get down all the most important information as quickly as possible. Truth be told, I’m not very fast myself, especially when I’m attempting something unfamiliar. I sit down to play with an idea or a new brush and easily spend a couple hours on it, and the worst part is that the time I spent never feels reflected in the final product. But I’m working on it, and I hope you will too. :)
Sketch of #LaurenBacall
Here’s Herb Klynn, another model sheet for #TheBoingHeardRoundTheWorld
Thank you Robin Williams for giving me a lifetime of Happy Thoughts.
Anonymous said: I know that whenever you start any career, you have to start from the bottom of the ladder and work your way up. So, my question is, where do animators start on that ladder?
It all depends. Animators can start as interns, as clean-up artists, assistants, or sometimes they can start animating right away. Sometimes animators veer off into related work like character design or storyboarding. It depends on the studio, how desperate they are for workers, and how strong the animator’s portfolio is.